It takes the average reader 5 hours and 50 minutes to read Introduction to Game Development by James R. Parker, PhD
Assuming a reading speed of 250 words per minute. Learn more
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML...
Introduction to Game Development by James R. Parker, PhD is 350 pages long, and a total of 87,500 words.
This makes it 118% the length of the average book. It also has 107% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 7 hours and 58 minutes to read Introduction to Game Development aloud.
Introduction to Game Development is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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